![]() ![]() It doesn't matter as there are far easier ways to make obsidian. I'm inclined to agree that it is wonky, I experimented with the obsidian recipe and ended up with an odd discrepancy of a few mB of lava left over and a few mB water short. Later you should have enough materials that it won't matter.īy "passive tank" what I mean is that the smeltery drain appears to act like a "tank valve", in that fluids will flow in from a pipe or channel, and to get fluids out you need a pipe with a pump function. In my opinion you are most likely to hit the basin problem in early game before you have more advanced machines/pipes available. I just thought I'd mention it because I didn't really "get" the fluid transport thing initially and had some snafus where I'd got an incomplete amount of fluid somewhere and had trouble removing it. Its fair to have a more general discussion of TC. using most pipes would work, but ones I described work best (ender IO even goes both ways so is probably the best choice) I tried, some time ago, managing liquids the way you described, but it always seemed kinda wonky and unreliable. Sry for straying a bit off topic, but I thought someone might find this info useful when using tinkers. (another way to get glue is to use sawmill to get glue balls from rubber wood and place it in smeltery to make glue blocks) Pouring molten tin over gravel gets you Brownstone blocks. I found that apart from being able to smelt villagers into emeralds and horses into glue, you can also turn endermen into liquid ender and they drop pearls on death, very useful.Īnother thing is that you can pour liquid ender over obsidian blocks you placed in basins to get endstone. Then you can just pour back in liquid you need to use. ![]() It would be much easier to use other mods, for example TE3 fluiducts or Ender IO liquid pipes, they connect instead of the faucet right on the drain block and you can easily transport fluids in and out of smeltery and, if you wish, store it in seperate tanks. ![]() you just click on the liquid you want to use inside the controller block. What do you mean by this? Smeltery can hold many different liquids and in large (or infinite amounts) inside at the same time. "The smeltery itself behaves like a passive storage tank except for the ability to hold multiple fluids simultaneously." I would strongly advise NOT trying to connect channel blocks directly to other pipe types. The smeltery itself behaves like a passive storage tank except for the ability to hold multiple fluids simultaneously. The faucet behaves like a "wooden pipe" to pull fluid from a container and transfer it to a destination underneath, but only when clicked or pulsed. Update: but its incredibly unreliable due to an odd fluid routing algorithm, and using fluiducts is far easier. I haven't properly tested this but as far as I can tell the smeltery channel forms a kind of limited fluid pipe system. Its also possible to route the liquid back into the smeltery if it is tall enough: You can arrange to have a casting channel under the faucet, leading into another smeltery drain. This will allow you to drain the liquid metal off and use it for casting. Without using other mods a simple way to recover the metal is to stick a seared faucet on the basin, and put a casting table under it. ![]() Breaking the basin will empty it, making it usable again, but will waste the metal. If it receives less than 9 ingots of metal it will just sit there partially filled. You know the problem: If the basin receives 9 ingots-worth of molten metal it will cast a block. ![]()
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